Point and Click MuseumA HISTORY OF THE ADVENTURE GAME · 1976 – TODAY
A museum you explore with the mouse: verbs, inventories, impossible puzzles and almost fifty years of stories.
Museum map
Six rooms and four minigames, in any order you like.
Timeline
The most important adventure games from 1976 to today, by era: from Colossal Cave and Zork to Monkey Island, Grim Fandango and Return to Monkey Island.
Enter ▶Studios and creators
Infocom, Sierra, LucasArts, Revolution, Pendulo, Telltale, Wadjet Eye and other studios that shaped the adventure game, told through a dialogue tree.
Enter ▶Engines
Z-machine, AGI, SCUMM, SCI, Virtual Theatre, AGS, GrimE, ScummVM and today's engines: the tools behind every adventure.
Enter ▶Techniques
Colour cycling, dithering, parallax, iMUSE dynamic music and the evolution of the verb interface, with interactive demos.
Enter ▶Minigames
Four original adventure minigames: text adventure, verb room, pixel hunt and timeline challenge.
Enter ▶DOSBox room
Classic MS-DOS and ScummVM adventures to play in the browser: freeware, demos and gems from the 80s and 90s.
Enter ▶From the two-word parsers of 1976 to today's indie adventures: almost fifty years of puzzles, impossible inventories and dialogue choices.
Every discovery scores points, as in Sierra's adventures. There are 100.
Four minigames and an arcade room of MS-DOS adventures.